How To Draw An Anime Head Step By Step For Beginners

You Want to Draw Anime, But the Head Looks Wrong

You have a sketchbook open, a pencil in hand, and a clear image in your mind of a cool anime character. You start with the head, the foundation of any portrait, but something feels off. The eyes are uneven, the jawline is awkward, and the whole face lacks that distinctive, expressive style you love. It’s frustrating. You’re not alone.

Drawing an anime head is a specific skill that bridges basic anatomy with stylized art. It’s not about copying exactly what you see in real life, but understanding the underlying structure so you can bend the rules intentionally. This step-by-step guide will break down that process into manageable, repeatable stages.

By the end, you’ll have a reliable framework for drawing anime heads from any angle, with the confidence to develop your own unique style.

The Foundation: Understanding Basic Head Construction

Before diving into eyes and hair, you must build a solid base. Professional artists almost always start with simple shapes. This approach, called construction, makes complex drawings possible.

For an anime head, the primary shape is a circle. This circle represents the cranial mass, the top and back of the skull. It’s not the final head shape, but the container you’ll build upon.

Start With the Guiding Circle

Lightly sketch a circle on your paper. Don’t worry about perfection. This is your construction layer, which you’ll eventually erase. Under this circle, draw a vertical line straight down through the center. This is your central axis, which keeps the face symmetrical when drawing a front view.

Next, you’ll add the jaw. The classic anime proportion involves attaching a tapered, V-shaped or U-shaped jaw to the bottom of the circle. The length of this jaw shape determines the character’s perceived age and gender.

For a younger, more feminine character, the jaw is shorter and more pointed, connecting about halfway down the circle. For an older or more masculine character, the jawline is longer, squarer, and connects lower on the circle.

Establish the Face Plane with Crosshairs

This is the most critical step for placing features correctly. Draw a horizontal line across the center of your circle. This is the eyeline. In standard anime proportions, the eyes sit on this line, not above it as in realistic anatomy.

how to draw anime head step by step

Now, divide the space from the eyeline down to the bottom of the jaw into three equal parts. Lightly mark these divisions.

The first third down from the eyeline is where the bottom of the nose will go. The second third mark is where the mouth will be placed. The chin occupies the final third. This “rule of thirds” for the lower face is a cornerstone of anime character design.

Step-by-Step: Drawing a Front View Anime Face

With your construction lines in place, you can now draw the definitive features. Work lightly, as you will refine these lines later.

Placing the Eyes and Eyebrows

On the horizontal eyeline, mark two points for the inner corners of the eyes. A good rule is to leave the width of one eye between them. From each inner corner, sketch the basic eye shape.

Anime eyes are large and expressive. They are often drawn as tall ovals or rounded triangles. The top eyelid is a strong, curved line, while the bottom lid is usually lighter or omitted. The iris is large, and a highlight (a white circle or oval) is added to give life.

Eyebrows sit above the eyes, following the curve of the top eyelid but with more angularity. For intense expressions, they can slope down sharply.

Defining the Nose and Mouth

At the first mark below the eyeline (the nose line), draw the nose. In simple front-view anime, the nose is minimal. It’s often just a small curved line or a dot, sometimes with slight shading to indicate the bridge. Avoid drawing detailed, realistic nostrils.

The mouth goes on the second mark. It’s typically a simple horizontal line, slightly curved up or down for expression. For an open mouth, draw a soft oval or a wider shape. Keep it small relative to the eyes.

how to draw anime head step by step

Shaping the Ears and Hairline

The ears generally align from the eyeline at the top to the nose line at the bottom. They are simplified, often drawn as a C-shape with a small inner Y-shape for detail.

Now, sketch the hair. Anime hair is composed of distinct “clumps” or strands, not a solid helmet. Start by defining the hairline, which usually sits just above the top of your original construction circle. Then, draw the major shapes of the hairstyle, letting large strands fall over the forehead and sides of the face. Hair should have volume, so draw it slightly away from the skull.

Turning the Head: Mastering the 3/4 View

The front view is essential, but characters live in a world. The 3/4 view, where the head is turned slightly, is the most common and dynamic angle in anime.

The construction changes here. Your initial circle remains, but the vertical center line becomes a curve that wraps around the sphere’s surface, indicating the turn. The horizontal eyeline also curves, following the sphere’s perspective.

The key difference is proportion. The side of the head farther from the viewer will be compressed. The eye on the far side will be slightly narrower and placed closer to the head’s contour. The jawline on the far side will have a sharper angle.

Practice this view by drawing the same construction lines but on a turned sphere. It will feel challenging at first, but it unlocks the ability to draw characters in space.

Adding Expression and Style

A technically correct head is just a mannequin. Anime is about emotion. Small changes to the features create vast differences in feeling.

For happiness, raise the eyebrows, curve the eyes upward, and use a big, open-mouth smile. For sadness, slope the eyebrows inward and upward, add downward-curving eyes, and a small, downturned mouth. Anger features sharply slanted down eyebrows, narrowed eyes, and a scowling mouth.

how to draw anime head step by step

Your personal style develops from exaggerating certain elements. Do you prefer enormous, starry eyes? Very long, flowing hair? A tiny, almost invisible nose? Experiment within the construction framework. The rules are there so you know which ones to break effectively.

Common Mistakes and How to Fix Them

As you practice, you’ll likely encounter a few common hurdles. Recognizing them is the first step to improvement.

– The Face Looks Flat: This usually means you skipped the construction lines or drew features that don’t follow the curve of the head, especially in 3/4 view. Always start with the sphere and face-plane crosshairs.

– Eyes Are Crooked or Mismatched: Use the eyeline religiously. Draw both eyes simultaneously, sketching the basic shape for one, then immediately the same shape for the other, rather than finishing one eye completely before starting the next.

– Hair Looks Like a Wig: Remember volume. Draw the hair growing from the scalp, not glued to it. Show the hairline and let big chunks of hair have thickness and space between them and the head.

– Proportions Look “Off” but You Can’t Tell Why: Go back to the rule of thirds for the lower face. Measure the space from eyeline to chin. Are the nose and mouth placed correctly? Is the jaw the right length for your character’s age?

Your Path Forward: Practice and Application

Learning to draw is a physical skill, like playing a sport or an instrument. It requires consistent, mindful practice. Don’t aim for a perfect masterpiece every time. Do quick, two-minute sketches focusing only on the construction circle, jaw, and eyeline. Fill a page with these basic head shapes from different angles.

Then, add features. Use references. Pause your favorite anime and sketch the heads you see. Analyze how the professionals use the very construction methods outlined here. Over time, the process will become internalized, and you’ll spend less time on guidelines and more on expression and style.

The ability to draw a convincing anime head is the gateway to creating full characters, dynamic scenes, and ultimately, telling your own visual stories. Start with the circle, trust the lines, and keep your pencil moving.

Leave a Comment

close